Regarding the new skeleton animation

Apr 29, 2011 at 6:04 AM

Is that possible to retrieve back the old hand skeleton animation? it seem the old one nicer than the new 1 as the new 1 very pixel-like.

Coordinator
Apr 29, 2011 at 6:08 AM

I'm working on fixing up the hand sillouette quality. Most of the changes here were in optimization and adding a few new classes in support for future features.

Thanks,
Josh

Apr 29, 2011 at 8:18 AM

Thank you for the reply. Can i know what is the actual cause of this? is it the latest openNI or the the threshold effect?

Thanks,

Jit Ren

Coordinator
Apr 29, 2011 at 9:07 PM

ubeyou,

I changed how I was processing the depth data and there were some bugs I hadn't found yet. I have solved this now and the next update should have about the same sillouette quality as v0.1.

Apr 30, 2011 at 3:30 AM

Thank Josh! You're fast and everything just wonderful!

Regard,

Jit Ren

Coordinator
Apr 30, 2011 at 3:35 AM

Thanks. :) In case you didn't see, I pushed the changes to the github repository: https://github.com/InfoStrat/MotionFx

Please let me know if that works for you.

Apr 30, 2011 at 9:02 PM

yeap, everything is working. thank again!